

However, there may be data yet to be revealed - it wasn't until 2007 or 2008 that the Name Entry Glitch in Melee was discovered, and only just last year in 2017, I discovered that the Proximity Mine and Topi seal trophies were still present in the North American releases of Melee (actually, both the Japanese and North American versions of the game have each other's exclusive files on the disc). And at the time of this initial post, many unused animations for every character in Melee have only just surfaced. We may never hear the full version of Onett's original theme heard at the E3 demos (update: the E3 version of the Onett theme, along with a results screen fanfare that never made it into the final game, have been hiding on the internet since 2011), uncover remnants of Yoshi's Island's music note blocks, or restore the lost beta platforms for Hyrule Temple, but it is always fun to look and see what was left behind to discover. #Super smash bros melee v1 02 nintendo gamecube rom full version If anything, there may be traces of more lost content. Revision numbers are stored in the ISO.The apploader date is the revision compile date stored in the ISO.BIOS Friendly means that the ISO can be booted through the GameCube BIOS as is with the appropriate region.

#Super smash bros melee v1 02 nintendo gamecube rom iso The Start.dol date is copied from the Start.dol file of the ISO.This date (and time) also appears in Melee's Debug Menu, the title screen when the DB Level is set to Develop, and the Boot-Up Log Message that cannot be seen in the game normally. Banner descriptions have their line breaks preserved.Short Title and Short Maker are used in the GameCube BIOS before selecting the Game Play menu option.Selecting the Game Play menu option shows the Long Title, Long Maker, and the Banner Description.

